Download to and read from local datastore.

After being painfully sick for almost a week, I was finally able to get back into the rewrite of my wife’s app.
I had previously changed it so it would pull down images and other files from a cloud database at Parse.com. Yesterday I was able to take those files and add them to a local datastore. This happens when the app is first launched. The files are iterated through and anything not found in the local datastore is added, so as we add photos later, these will be automatically downloaded.
I was also able to change the two UICollectionView pages to read from the local datastore instead of downloading the images every time the app is loaded. This makes for a much faster and smoother experience when scrolling through the photo collections on the two tabs that have photos.

Next steps:  Do the same for the show list that connects to a UITableView to show upcoming shows that my wife will be at, or events of note where she will be.

Yet more progress.

I spent some more time revisiting the Susan’s Charming Trinkets app.
Previously I was able to read from the cloud database. This weekend I was able to take that data that I received, and add it to a local data store. Furthermore, I am able to read from that datastore.
Next steps: Read from the local datastore and use the image data from there to populate the UICollectionView..
I previously had used a “Lazy” loader, but with this new approach I should be able to use standard code to populate the collection view.
I’ll try both ways and see which I like better. The disadvantage I saw to using the Lazy Loader that I had implemented was that it would do a small reload (with spinning wheel) going both forward and backward through the collection.

Making TONS of headway!

I realize I've been completely slacking with the development of my upcoming app. A large reason is I was just not pleased with how it was functioning.

What is WAS set up to do was connect to a cloud database, download an audio file, and play that audio file for the user. I was finding that it was too slow to obtain the sound file, too slow to download it, creating sometimes 30 second waits for the customer before the audio played (depending on WiFi or cell reception). I found this to be unacceptable. This was causing me to ignore the problem, and not continue working on this project. Then I had that AHA moment where it all became clear on what I should do.

So NOW this is how it is set up:

  • I created a local Core Data store to house the sound files.
  • Whenever the app is initially launched, the app does connect to the cloud database, at which time it searches the local database for the audio name. If it finds it, the file has already been downloaded and nothing happens. If it does not find it, then the file is downloaded, added to the local database and then played.
  • Subsequent button pushes will play a random sound file from the local database

The search is really fast as all it downloads initially is some text and does the search for the name. Now that I've got the functionality going the way I want it to I will focus on the aesthetics of the forms. Making them look all pretty and such.

Now I have to figure out how to create and populate the local version of the database with the sound files that I want to be included upon initial download.

Good times…

Wendell

 

Susans Charming Trinkets rewrite.

I’m rewriting my first app that I wrote for my wife. The app is Susan’s Charming Trinkets.
I originally wrote this app using PList files as a poor man’s database. These PList files held the location and image names to download to the app for use in the Collection View and show list.
I am reconstructing the app to utilize the Parse database to do this as I feel it both more secure than a PList on a web site, but also gives me a chance to learn more about connecting to a cloud database.
What will happen is the app will connect to the Parse database and compare what is there to what is in a local version contained within the app. It will then download anything not found locally and from this local database will be populating the collection view and show listings.
I’m pretty excited about doing this change. I am also trying to utilize best practices and compartmentalizing the different functions so I can re-use the functionality in other apps I have in mind.
Now that I’ve got it successfully reading from the cloud database in its own class, I need to take what I pull and compare it to what is in the local db, and then add them if they are not found.

Good times.. good times.
Wendell

SUCCESS!!

Good news!

Apple has approved my new app “A Dose of Humor” and it is now available on the app store for 99 cents.  I chose a paid app as I personally don’t like all the ads that pop up in many of the free apps.  It detracts from the fun you are supposed to get from the app itself.

They app comes pre-loaded with 35 jokes, and for every day that you launch or activate the app a new joke will be downloaded from a cloud database.  I currently have 94 jokes in the cloud db, and am uploading new jokes all the time to add to them.

Plus, I will be taking submissions submitted to Facebook or Twitter to add to the joke pile, so anyone can submit to have their joke told.  If a recorded joke is submitted and is deemed appropriate (this is a family friendly app), and the audio quality is decent, I’ll add the joke told by you to the pile as well.

Should be lots of fun!  Link below to view in iTunes.

https://itunes.apple.com/us/app/a-dose-of-humor/id879271783?mt=8

New face made!

I’ve been looking at the face that I had put into A Dose of Humor, and wasn’t particularly keen on it.  I like it as the app icon, but as the in-app face it was a little lacking.  I’ve created a new one.  I was able to layer the views to put the eyeballs behind the sockets for a more realistic look.  I am currently working on making the eyebrows go up and down, and give a Spock-like look as well.

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100 jokes recorded!

I’ve been working on an iPhone app for over a year.  This app will tell you a new joke every day that you launch the app.  Bundled with the app will be maybe 50 or 75 or 100 jokes already in the database.  I haven’t decided how many to include initially.

What will happen is once you launch the app, or pull it from the background, it will query a database and if you have not downloaded a joke today, and there are newer jokes available for you, one will be downloaded and played for you.

I’m writing this app in such a way so that I can change up the theme with minimal programming changes.  I plan on releasing one that will tell you a quote from the bible, or maybe an affirmation.  I thought I would start with something silly, like telling jokes.   All the jokes are intended for all audiences, all ages so will be fun for everyone.  Some of them will be very cheesy, but hey, some of those are the best ones.

The main programming has been completed, now it is just a matter of sitting down and recording a few hundred jokes, so the app will be self sustaining for a year or so.

I’ve gone with a paid version, as opposed to a version that has advertisements.  Or, maybe I should do a Freemium version.  Free that might contain the intro of 50 jokes, but in order to download the daily dose of humor you’ll need to update to the .99 cent version.

 

New Host!

The old hosting site was due for a renewal, at which time the provider was wanting triple the rate from when I signed up, so I’ve moved to a new hosting site.

Unbeknownst to me, WordPress keeps all pertinent data in a MySQL database.  I was able to download the “web” site, but the database got lost in the shuffle and I am now re-creating this site/blog.

It was due for a change anyway.  I was pretty tired of the old look, so over the next few weeks this site may change appearance.

iOS app development for iPhone, iPad and Apple Watch.