I started with the Santa Tracker in the Realm tutorial section.
Everything was going grand, until step 5, running the app after adding all the Realm pods. It was then I got some CPP error about
m_notifier = std::make_shared<_impl::ResultsNotifier>(*this); “No viable overloaded ‘=’.”
I did some searching and didn’t find anyone who resolved this, but goto to thinking. This tutorial was put out there in Dec. 2016, so is a little older.
One of the steps asked to add the following to the pod init file:
pod ‘RealmSwift’, ‘2.1.0’
So, I went into the init file and removed the specification for 2.1.0, and then did “pod update”.
RealmSwift 3.1.1 installed, and the terminal error was removed.
It has been some time since I posted to this site. I’ve been posting (although infrequently) to Facebook, but think I’ll come back to this and do posts here again. I can always push from here to Facebook.
I completely rewrote my “A Dose of Humor” app and it is not “Daily Dose of Humor”. The rewrite served two purposes:
- change from Objective-C to Swift. Swift is the new language (relatively new anyway) from Apple for iPhone development. Might as well keep up to date with the current language.
- secondly, the database back-end that I had used originally was done in Parse. Parse was a fantastic tool to quickly configure and use a cloud database. Parse was purchased by Facebook, and not too long after it was purchased it was announced that it would close down.
So, with the shutting down of Parse I had to find another cloud database back-end, and I chose to write this in CloudKit, which is Apple’s native cloud database backend.
So here we are, my new app has been released into the wild, check it in iTunes on the App Store.
View on App Store
I’ve gotten the “pin” objects to always point to the center of the doll image, and was able to make it play a sound both when a pin is grabbed and when it is dropped onto the doll.
Video attached.Screen Record_2015-08-21 12.49.32
This is a rough draft (very rough) of the Voodoo Doll app I am working on. I got the coding to always point the pins towards the doll no matter where they are on screen, and removing your finger from the screen drops the pin in place.Next steps for me are to:
1. Make visually attractive dolls and pins to use for this.
2. Enable some way to put a person’s actual face on the doll.
3. Interact with various social media outlets to enable posting of your “victim”.